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	<title>Matteo Spinelli&#039;s Cubiq.org &#187; mobile dev</title>
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	<link>http://cubiq.org</link>
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		<title>Build and publish an HTML5 game for iPad – Part 3</title>
		<link>http://cubiq.org/build-and-publish-an-html5-game-for-ipad-part-3</link>
		<comments>http://cubiq.org/build-and-publish-an-html5-game-for-ipad-part-3#comments</comments>
		<pubDate>Mon, 05 Dec 2011 19:24:46 +0000</pubDate>
		<dc:creator>Matteo Spinelli</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[mobile dev]]></category>

		<guid isPermaLink="false">http://cubiq.org/?p=180</guid>
		<description><![CDATA[A bit late on the roadmap due to an hard disk failure, here comes the third episode of the saga. This time I'm going to show you a quick screencast and you'll finally discover what the game will be about.]]></description>
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		<slash:comments>14</slash:comments>
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		<title>Build and publish an HTML5 game for iPad &#8211; Part 2</title>
		<link>http://cubiq.org/build-and-publish-an-html5-game-for-ipad-part-2</link>
		<comments>http://cubiq.org/build-and-publish-an-html5-game-for-ipad-part-2#comments</comments>
		<pubDate>Mon, 21 Nov 2011 17:12:40 +0000</pubDate>
		<dc:creator>Matteo Spinelli</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[mobile dev]]></category>

		<guid isPermaLink="false">http://cubiq.org/?p=173</guid>
		<description><![CDATA[The HTML5 game development holds steady, last week I was experimenting with web sql, localStorage and the PhoneGap APIs. I admit that it is slightly more complicated than I initially estimated, but it wouldn't be fun if it weren't challenging.]]></description>
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		<slash:comments>9</slash:comments>
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		<title>Build and publish an HTML5 game for iPad</title>
		<link>http://cubiq.org/build-and-publish-an-html5-game-for-ipad</link>
		<comments>http://cubiq.org/build-and-publish-an-html5-game-for-ipad#comments</comments>
		<pubDate>Mon, 14 Nov 2011 15:40:06 +0000</pubDate>
		<dc:creator>Matteo Spinelli</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[mobile dev]]></category>

		<guid isPermaLink="false">http://cubiq.org/?p=170</guid>
		<description><![CDATA[This is the first of a series of posts about a project/experiment I'm currently working on. The challenge is to build a pure HTML game (no canvas) for iPad and publish it to the Apple Store. Here you'll find my day to day experience, suggestions and pieces of code.]]></description>
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		<slash:comments>14</slash:comments>
		</item>
		<item>
		<title>SwipeView</title>
		<link>http://cubiq.org/swipeview</link>
		<comments>http://cubiq.org/swipeview#comments</comments>
		<pubDate>Sun, 09 Oct 2011 14:12:52 +0000</pubDate>
		<dc:creator>Matteo Spinelli</dc:creator>
				<category><![CDATA[Projects]]></category>
		<category><![CDATA[mobile dev]]></category>

		<guid isPermaLink="false">http://cubiq.org/?p=164</guid>
		<description><![CDATA[<img width="96" height="96" src="http://static.cubiq.org/uploads/2011/10/swipeview-icon.jpg" class="attachment-post-thumbnail wp-post-image" alt="swipeview-icon" title="swipeview-icon" align="left" />SwipeView is the super simple solution to endless seamlessly loopable carousels for the mobile browser. It's memory conservative as it uses only three elements at any given time, it's smooth as velvet since it takes advantage of hardware acceleration, it's bandwidth friendly with its 1.5kb minified/gzipped footprint.]]></description>
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		<slash:comments>114</slash:comments>
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		<title>iScroll 4</title>
		<link>http://cubiq.org/iscroll-4</link>
		<comments>http://cubiq.org/iscroll-4#comments</comments>
		<pubDate>Thu, 10 Mar 2011 16:36:58 +0000</pubDate>
		<dc:creator>Matteo Spinelli</dc:creator>
				<category><![CDATA[Projects]]></category>
		<category><![CDATA[mobile dev]]></category>

		<guid isPermaLink="false">http://cubiq.org/?p=124</guid>
		<description><![CDATA[<img width="96" height="96" src="http://static.cubiq.org/uploads/2011/03/iscroll41.jpg" class="attachment-post-thumbnail wp-post-image" alt="iscroll4" title="iscroll4" align="left" />iScroll finally received a complete rewrite. Now it's smoother than ever and adds some new important features: pinch/zoom, pull down to refresh, snap to elements and more custom events for a higher level of hackability.]]></description>
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		<slash:comments>573</slash:comments>
		</item>
		<item>
		<title>Device motion + websockets demo</title>
		<link>http://cubiq.org/device-motion-websockets-node-js-tech-demo</link>
		<comments>http://cubiq.org/device-motion-websockets-node-js-tech-demo#comments</comments>
		<pubDate>Mon, 29 Nov 2010 14:26:42 +0000</pubDate>
		<dc:creator>Matteo Spinelli</dc:creator>
				<category><![CDATA[Projects]]></category>
		<category><![CDATA[mobile dev]]></category>

		<guid isPermaLink="false">http://cubiq.org/?p=114</guid>
		<description><![CDATA[<img width="96" height="96" src="http://static.cubiq.org/uploads/2010/11/socket-balls.jpg" class="attachment-post-thumbnail wp-post-image" alt="Socket balls" title="Socket balls" align="left" />iOS 4.2 is finally out and it adds a couple of new important tools to the web developer's arsenal: websockets and devicemotion. The former makes client/server communication a snap, the latter brings accelerometer support to the browser. I wanted to test both technologies and see what problems might arise. It has been a very interesting experience, here're my impressions.]]></description>
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		<slash:comments>14</slash:comments>
		</item>
		<item>
		<title>Testing memory usage on mobile Safari</title>
		<link>http://cubiq.org/testing-memory-usage-on-mobile-safari</link>
		<comments>http://cubiq.org/testing-memory-usage-on-mobile-safari#comments</comments>
		<pubDate>Thu, 21 Oct 2010 12:30:05 +0000</pubDate>
		<dc:creator>Matteo Spinelli</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[mobile dev]]></category>

		<guid isPermaLink="false">http://cubiq.org/?p=112</guid>
		<description><![CDATA[<img width="96" height="96" src="http://static.cubiq.org/uploads/2010/10/memory_chip.jpg" class="attachment-post-thumbnail wp-post-image" alt="memory_chip" title="memory_chip" align="left" />How many elements can I load into the iPhone browser before it crashes? I've been asked this question many times. We don't have memory management on Safari mobile browser, and we don't know when it is going to crash. This level of uncertainty bothered me enough that I decided to do some (admittedly empiric) tests.]]></description>
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		<slash:comments>21</slash:comments>
		</item>
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		<title>Follow along floating layer</title>
		<link>http://cubiq.org/follow-along-floating-layer</link>
		<comments>http://cubiq.org/follow-along-floating-layer#comments</comments>
		<pubDate>Sun, 12 Sep 2010 16:41:34 +0000</pubDate>
		<dc:creator>Matteo Spinelli</dc:creator>
				<category><![CDATA[Projects]]></category>
		<category><![CDATA[mobile dev]]></category>

		<guid isPermaLink="false">http://cubiq.org/?p=108</guid>
		<description><![CDATA[<img width="96" height="96" src="http://static.cubiq.org/uploads/2010/09/float.jpg" class="attachment-post-thumbnail wp-post-image" alt="float" title="float" align="left" />We have to find smart alternatives to meet the lack of <code>position:fixed</code> on iPhone. If you don't need the complexity of <a href="http://cubiq.org/iscroll">iScroll</a> you may find this script useful. All it does is to move a layer together with the page scroll position. If you are familiar with the mobile Gmail web app you should know what I'm talking about.]]></description>
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		<slash:comments>35</slash:comments>
		</item>
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		<title>You shall not flicker!</title>
		<link>http://cubiq.org/you-shall-not-flicker</link>
		<comments>http://cubiq.org/you-shall-not-flicker#comments</comments>
		<pubDate>Sat, 04 Sep 2010 16:09:43 +0000</pubDate>
		<dc:creator>Matteo Spinelli</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[mobile dev]]></category>

		<guid isPermaLink="false">http://cubiq.org/?p=106</guid>
		<description><![CDATA[<img width="96" height="96" src="http://static.cubiq.org/uploads/2010/09/flickering.jpg" class="attachment-post-thumbnail wp-post-image" alt="flickering" title="flickering" align="left" />Off screen items on iScroll are not cached by the mobile browser, when it comes their turn to appear on screen they need a few moments before being accessible, creating a nasty flickering. Well, there's an easy trick to force the browser to cache all elements and it's so simple I regret not having tried it before.]]></description>
		<wfw:commentRss>http://cubiq.org/you-shall-not-flicker/feed</wfw:commentRss>
		<slash:comments>21</slash:comments>
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		<title>Do you really need jQuery (for mobile dev)?</title>
		<link>http://cubiq.org/do-you-really-need-jquery-for-mobile-dev</link>
		<comments>http://cubiq.org/do-you-really-need-jquery-for-mobile-dev#comments</comments>
		<pubDate>Thu, 26 Aug 2010 11:12:14 +0000</pubDate>
		<dc:creator>Matteo Spinelli</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[mobile dev]]></category>

		<guid isPermaLink="false">http://cubiq.org/?p=103</guid>
		<description><![CDATA[<img width="96" height="96" src="http://static.cubiq.org/uploads/2010/08/frame-iphone.jpg" class="attachment-post-thumbnail wp-post-image" alt="frame iphone" title="frame iphone" align="left" />I love jQuery, I use it everyday, you can spot it even on this blog. It's a life saver in the times of desktop browser discrepancies (yes, I'm talking to you IE), but modern browsers and specifically mobile browsers are good enough not to need any bloated framework on their shoulders. In this post I'm showing you that 90% of the times you are using a framework for nothing.]]></description>
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		<slash:comments>39</slash:comments>
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